Friday, February 21, 2020

How Bureaucracy stands in the way Essay Example | Topics and Well Written Essays - 250 words

How Bureaucracy stands in the way - Essay Example Teachers have limited access to technology, instructional resources, materials which aid them in teaching the students. Teaching curriculums in schools remain not fit for the students because teachers don’t have access to engaging curriculums which reaches the international academic requirements (The Broad Foundation, 2013). Inadequate students’ mentors and master teachers also contribute to failure of education. Teachers are not free to reach their heads as well as the students due to bureaucracy. Less attention to students’ needs and complaints is also very common in many schools. The school committee focuses mostly on time spending meetings, struggle for leadership and setting of policies benefiting themselves. In all these undertakings what is affecting the teachers and students is never discussed therefore the low academic achievements. The labor laws and agreements prevent the board members from directly communicating to teachers and students and therefore their problems are never addressed on. In the school systems, the issue of accountability brings a lot of problems as there is conflict of who is responsible of this or that (The Broad Foundation,

Wednesday, February 5, 2020

Effect of Videogames on health and socially Essay

Effect of Videogames on health and socially - Essay Example In any case, it is impossible to isolate videogames completely from human life in this era of advanced science and technology. This paper analyses how videogames affect the human health and the society. According to Anderson (2003), videogames are an excellent tool for teachers to stimulate learning among the students. At the same time, violent video games have the potential to cause immense social problems. Videogames are a double edged sword. Teachers can teach difficult lessons with the help of videogames so that the students get more insights about difficult topics. For example, while teaching subjects such as physics and chemistry, teachers can make use of videogames. Imagine a case in which a teacher is teaching missile technology in a physics class. There are plenty of videogames available in the market in which fight using missiles or guns is the major theme. Such videogames can be used effectively by a teacher to teach the topics related to the operations of a missile. In short, videogames have the potential to cultivate positive effects in a society since it has the ability to stimulate or enhance the learning process. Kim et al (2010) pointed that â€Å"excessive playing of video games may result in impaired academic performance. Videogames have the ability to cultivate a kind of addiction among teenagers. Majority of the videogames are organized in such a way that each player should cross many difficult levels before reaching the target. When a teenager fails to overcome a particular difficulty level, he may spend more and more time in front of the computers or mobile phones for solving the puzzles created by the videogames. Thus he may not get enough time to spend for academic studies. Thus his studies can be negatively influenced by the addiction generated towards videogames. Teachers and parents are of the view that children who spent more time for playing videogames may spent little time for doing their home works, assignments or